![]() ![]() Even Irrational itself tweaked the game's design after release, allowing players to control such gameworld variables as the monsters' respawn rates to better fit their playing styles. Homebrew projects such as System Shock Rebirth and SHTUP (Shock Texture Upgrade Project) seek to replace the original game's character models and texture maps (respectively) with better, more-detailed ones. ![]() Presenting a massive explorable environment that is the UNN Rickenbacker, with over 13 weapons separated into four distinguishable classes, System Shock 2 was light years ahead of its time.Such is fans' devotion to System Shock 2 that, in the continuing absence of a sequel, the most ardent devotees of the action role-playing-game classic have worked to preserve its legacy by keeping its presentation as close to modern standards as the game's now-antiquated engine will allow. These Powers require the player to carry a Psi Amp – or a small, metal device serving as a vector for your powers. Agents are allotted a set of Psionic Powers/Disciplines, or abilities that the player uses both offensively and defensively. Marines begin with bonuses to weapons, where Navy Officers are trained in hacking and repairing, while O.S.A. In the beginning, the game offers the choice of a career path, as you are a member of the Unified National Nominate – a futuristic military organization. Serving mostly as a survival horror with then-innovative RPG elements, System Shock 2 allows players to craft their own character in Psi Disciplines/Powers – broken down into a five tier model. Jointly developed by Irrational Games and Looking Glass Studios, System Shock 2 continues to inspire many games in the genre. ![]()
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